All work

05 / ABM × Facebook / 2018 / Product

Streamlining enterprise operations

The work of keeping a campus running was scattered across conversations. The team needed a system, not another binder.

65%
Faster onboarding after the site launched
Q3
Stronger retention and staffing by 2018
1 hub
Journeys for staff, management, and recruiting

Context

A campus operation without a shared desk

In 2018 I joined ABM Industries to create a team website for janitorial staff at Facebook in Menlo Park. Management and hourly teams both needed it: communication, collaboration, daily tasks, and a recruiting flow that could staff every campus for janitorial and event work.

The site had to feel usable on a phone between shifts and complete on a desktop in the office.

Problem

Several jobs, one fragmented experience

Staff, managers, and talent teams were sharing one operational reality and three different ways of getting information. The digital experience was fragmented across devices. Navigation, accessibility, and visual consistency became the design principles because the audience was not a single persona with a single shift.

Approach

Audit what exists, then draw the map

My role ran the full loop: research, storyboard, sketch, wireframe, prototype, test, and build. Nothing shipped without ABM operations, talent and development, management, and hourly staff in the room.

Personas started from experience and assumptions — a deliberate first sketch of needs, not a fake research claim. A content audit decided what the old material was worth keeping. The sitemap ordered pages by how much each team needed them. Information architecture, metadata, and a visual style guide followed, then final compositions.

  • Patterns and overlaps across roles
  • Principles before screens
  • Frontline needs and management needs, designed together
  • A support and communications loop, not a one-time publish
Compositions after the audit: fewer pages, clearer jobs, one menu the teams could agree on.

Outcome

Onboarding time dropped by 65%

Bringing a range of users in early was the difference. The hard part was not a screen. It was holding several journeys in one ecosystem so people could collaborate and still finish the work.

Once the site held the files and the process, onboarding time was cut by 65%. Retention and staffing improved by the third quarter of 2018.

Role & tools

Research, ideation, UX, visual design, user testing, and front-end build of the team site.

  • Sketch
  • InVision
  • Illustrator
  • Photoshop
  • User testing
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